[en] AINO_NO_CLIENTS = [AMXX] No client found or clients found on such team. AINO_NO_ACCESS = [AMXX] You have no access to that command. AINO_NICK_NOTFOUND = [AMXX] Client with that part of nick not found. AINO_IMMUNE = [AMXX] Skipping "%s" because client has immunity AINO_LOG_HEAL_PLAYER = ADMIN HEAL - this command was issued by %s on %s AINO_LOG_GODMODE_PLAYER = ADMIN GODMODE - this command was issued by %s on %s AINO_LOG_NOCLIP_PLAYER = ADMIN NOCLIP - this command was issued by %s on %s AINO_LOG_TELE_PLAYER = ADMIN TELEPORT - this command was issued by %s on %s AINO_LOG_STACK_PLAYER = ADMIN STACK - this command was issued by %s and stacked all players on %s AINO_LOG_WEAPON_T = ADMIN GIVEWEAPONS - this command was issued by %s on all Terrorists AINO_LOG_WEAPON_CT = ADMIN GIVEWEAPONS - this command was issued by %s on all Counter-Terrorists AINO_LOG_WEAPON_PLAYER = ADMIN GIVEWEAPONS - this command was issued by %s on %s AINO_LOG_MONEY_PLAYER_GIVE = ADMIN GIVE MONEY - this command was issued by %s. Admin gave money to %s AINO_LOG_MONEY_PLAYER_TAKE =ADMIN GIVE MONEY - this command was issued by %s. Admin took money from %s AINO_LOG_GLOW_PLAYER = ADMIN GLOW - this command was issued by %s. Admin set a glow on %s AINO_LOG_BURY_PLAYER = ADMIN BURY - this command was issued by %s. Admin has buried %s AINO_LOG_UNBURY_PLAYER = ADMIN UNBURY - this command was issued by %s. Admin has unburied %s AINO_LOG_DISARM_PLAYER = ADMIN DISARM - this command was issued by %s. Admin has disarmed %s AINO_LOG_UBERSLAP_PLAYER = ADMIN UBERSLAP - this command was issued by %s. Admin has uberslapped %s AINO_LOG_SLAY2_PLAYER = ADMIN SLAY 2 - this command was issued by %s. Admin has slayed %s AINO_LOG_FIRE_PLAYER = ADMIN FIRE - this command was issued by %s. Admin has set fire to %s AINO_LOG_ROCKET_PLAYER = ADMIN ROCKET - this command was issued by %s. Admin has created a rocket out of %s AINO_LOG_HEAL_ALL = ADMIN HEAL - this command was issued by %s on all %s AINO_LOG_GODMODE_ALL = ADMIN GODMODE - this command was issued by %s on all %s AINO_LOG_NOCLIP_ALL = ADMIN NOCLIP - this command was issued by %s on all %s AINO_LOG_GLOW_ALL = ADMIN GLOW - this command was issued by %s. Admin set all %s glowing AINO_LOG_BURY_ALL = ADMIN BURY - this command was issued by %s. Admin buried all of the %s AINO_LOG_UNBURY_ALL = ADMIN UNBURY - this command was issued by %s. Admin has unburied %s AINO_LOG_ALLTALK = ADMIN ALLTALK - this command was issued by %s. Admin set sv_alltalk to %s AINO_LOG_GAG = ADMIN GAG - this command was issued by %s. Admin gagged %s AINO_LOG_UNGAG = ADMIN UNGAG - this command was issued by %s. Admin remove a gag from %s AINO_LOG_GRAVITY = ADMIN GRAVITY - this command was issued by %s. Admin set sv_gravity to %s AINO_HEAL_TEAM_CASE2 = [AMXX] ADMIN %s: set life on all %s AINO_HEAL_TEAM_CASE1 = [AMXX] ADMIN: set life on all %s AINO_HEAL_ALL_SUCCESS = [AMXX] All clients have set life AINO_HEAL_PLAYER_CASE2 = [AMXX] ADMIN %s: set life on %s AINO_HEAL_PLAYER_CASE1 = [AMXX] ADMIN: set life on %s AINO_HEAL_PLAYER_SUCCESS = [AMXX] Client "%s" has set life AINO_ARMOR_USAGE = [AMXX] Usage: amx_armor AINO_ARMOR_DEAD = [AMXX] Client "%s" is dead, armor is useless! AINO_ARMOR_OVER = [AMXX] Clients cannot be given more than 100 armor! AINO_GODMODE_TEAM_CASE2 = [AMXX] ADMIN %s: set godmode on all %s AINO_GODMODE_TEAM_CASE1 = [AMXX] ADMIN: set godmode on all %s AINO_GODMODE_ALL_SUCCESS = [AMXX] All clients have set godmode AINO_GODMODE_PLAYER_CASE2 = [AMXX] ADMIN %s: set godmode on %s AINO_GODMODE_PLAYER_CASE1 = [AMXX] ADMIN: set godmode on %s AINO_GODMODE_PLAYER_SUCCESS = [AMXX] Client "%s" has set godmode AINO_NOCLIP_TEAM_CASE2 = [AMXX] ADMIN %s: set noclip on all %s AINO_NOCLIP_TEAM_CASE1 = [AMXX] ADMIN: set noclip on all %s AINO_NOCLIP_ALL_SUCCESS = [AMXX] All clients have set noclip AINO_NOCLIP_PLAYER_CASE2 = [AMXX] ADMIN %s: set noclip on %s AINO_NOCLIP_PLAYER_CASE1 = [AMXX] ADMIN: set noclip on %s AINO_NOCLIP_PLAYER_SUCCESS = [AMXX] Client "%s" has set noclip AINO_TELE_PLAYER_CASE2 = [AMXX] ADMIN %s: teleported %s AINO_TELE_PLAYER_CASE1 = [AMXX] ADMIN: teleported %s AINO_TELE_PLAYER_SUCCESS = [AMXX] Client "%s" has been teleported to x:%i y:%i z%i AINO_TELE_PLAYER_STORED = [AMXX] Client "%s" origin, x:%i y:%i z%i stored AINO_STACK_PLAYER_CASE2 = [AMXX] ADMIN %s: stacked all players on %s AINO_STACK_PLAYER_CASE1 = [AMXX] ADMIN: stacked all players on %s AINO_STACK_PLAYER_SUCCESS = [AMXX] Client "%s" has had all players stacked on top of him AINO_WEAPON_NOWEAP = [AMXX] There is no such weapon AINO_WEAPON_TEAM_SUCCESS = [AMXX] All clients from "%s" got a weapon AINO_WEAPON_PLAYER_SUCCESS = [AMXX] Client "%s" has been given weapon AINO_WEAPON_USAGE = [AMXX] Usage: amx_weapon or <@team> AINO_MONEY_PLAYER_SUCCESS_GIVE = [AMXX] Client %s Has Been Given Money AINO_MONEY_PLAYER_SUCCESS_GIVE_CONSOLE = [AMXX] You Gave %s Money AINO_MONEY_PLAYER_SUCCESS_TAKE = [AMXX] Client %s Had Money Taken Away AINO_MONEY_PLAYER_SUCCESS_TAKE_ALL = [AMXX] Client %s Had All His Money Taken Away AINO_MONEY_PLAYER_SUCESSS_TAKE_CONSOLE = [AMXX] %s Had His Money Taken Away AINO_ALLTALK_STATUS = [AMXX] "sv_alltalk" is "%i" AINO_ALLTALK_SET_CASE2 = [AMXX] ADMIN %s: set sv_alltalk to %s AINO_ALLTALK_SET_CASE1 = [AMXX] ADMIN: set sv_alltalk to %s AINO_GAG_STATUS = [AMXX] You are gagged. Your not able to chat. AINO_GRAVITY_STATUS = "[AMXX] "sv_gravity" is "%i" AINO_GRAVITY_SET_CASE2 = [AMXX] ADMIN %s: set gravity to %s AINO_GRAVITY_SET_CASE1 = [AMXX] ADMIN: set gravity to %s AINO_GRAVITY_SUCCESS = [AMXX] Gravity has been set to %s AINO_GLOW_TEAM_CASE2 = [AMXX] ADMIN %s: set glowing on all %s AINO_GLOW_TEAM_CASE1 = [AMXX] ADMIN: set glowing on all %s AINO_GLOW_TEAM_SUCCESS = [AMXX] All clients have set glowing AINO_GLOW_PLAYER_CASE2 = [AMXX] ADMIN %s: set glowing on %s AINO_GLOW_PLAYER_CASE1 = [AMXX] ADMIN: set glowing on %s AINO_GLOW_PLAYER_SUCCESS = [AMXX] Client "%s" has set glowing AINO_BURY_TEAM_CASE2 = [AMXX] ADMIN %s: has buried all %s AINO_BURY_TEAM_CASE1 = [AMXX] ADMIN: has buried all %s AINO_BURY_PLAYER_CASE2 = [AMXX] ADMIN %s: has buried %s AINO_BURY_PLAYER_CASE1 = [AMXX] ADMIN: has buried %s AINO_BURY_PLAYER_SUCCESS = [AMXX] Client "%s" has been burried AINO_UNBURY_TEAM_CASE2 = [AMXX] ADMIN %s: has unburied all %s AINO_UNBURY_TEAM_CASE1 = [AMXX] ADMIN: has unburied all %s AINO_UNBURY_PLAYER_CASE2 = [AMXX] ADMIN %s: has unburied %s AINO_UNBURY_PLAYER_CASE1 = [AMXX] ADMIN: has unburied %s AINO_UNBURY_PLAYER_SUCCESS = [AMXX] Client "%s" has been unburried AINO_DISARM_PLAYER_SUCCESS = [AMXX] Client "%s" has been disarmed AINO_DISARM_NOALIVE = [AMXX] No alive clients on such team AINO_SLAY2_PLAYER_SUCCESS = [AMXX] Client "%s" has been slayed AINO_FIRE_PLAYER_CASE2 = ADMIN %s: set %s on fire. AINO_FIRE_PLAYER_CASE1 = ADMIN: set %s on fire. AINO_FIRE_PLAYER_SUCCESS = Client "%s" has been set on fire... AINO_ROCKET_PLAYER_CASE2 = [AMXX] ADMIN %s: created a rocket out of %s AINO_ROCKET_PLAYER_CASE1 = [AMXX] ADMIN: created a rocket out of %s AINO_ROCKET_PLAYER_SUCCESS = [AMXX] Client "%s" has been set to explode...